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Roland Gesthuizen : Curriculum Vitae

Roland Gesthuizen

Chandler, P., Clement, J., Gesthuizen, R., & Hall, A. (1993). Students, teachers and electronic mail: a voyage of discovery into a new wave of educational issues. Australian Educational Computing, 8(Special Conference Edition), 61–66. ERIC. https://eric.ed.gov/?id=ED365284
Chandler, P. D., & Gesthuizen, R. J. (2010). Learner’s conceptions of ‘common place’ computing activities: a case in word processing. Conference Proceedings of the Australian Computers in Education Conference ACEC2010. Australian Computers in Education Conference ACCE2010: Digital Diversity, Melbourne, Australia. http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.689.5133&rep=rep1&type=pdf
Gesthuizen, R. (2001). Virtual Learning Communities: How mailing lists help educators communicate and share their work online [Master of Education (Information Technology)]. Monash University, Faculty of Education.
Gesthuizen, R. (2005). One Sun, two planets. VITTA Infonet Journal, 15(1).
Gesthuizen, R. (2010). Wordle - ACEC2010 website [Wordle]. Wordle. http://www.wordle.net/show/wrdl/1809925/ACEC2010
Gesthuizen, R. (2013). Back to the future: the power of a question. VITTA Infonet Journal, 23(4), 13–14. http://www.vitta.org.au
Gesthuizen, R. (2014). Programming in Scratch. The Journal of Digital Learning and Teaching Victoria, 1(1), 55–56. https://dltv.vic.edu.au/resources/Journals/DLTV%20Journal%201_1%20(1).pdf
Gesthuizen, R. (2015, October 1). My best app. Australian Educator, 87, 35. https://search.proquest.com/docview/1850732298
Gesthuizen, R. (2017). Robots in the 2016 Australian classroom. The Journal of Digital Learning and Teaching Victoria, 4(1), 5–15. https://dltv.vic.edu.au/resources/Journals/dltv_journal_2_1.pdf
Gesthuizen, R. (2018, May 7). STEM Education at Monash University [Presentation and Workshop]. International Agents at Monash University, Monash University Faculty of Education, Peninsular Campus. https://docs.google.com/presentation/d/e/2PACX-1vSa776Dx5D7VK_29wfiD7NoF4ZGL6BuIB8wNrnDc7ptcyLkw2uaWobSQJg9C0z_VoYyy4sKtQ_lZsWk/pub?start=false&loop=false&delayms=3000
Gesthuizen, R. (2020). Natural power and blitzortung. DLTV Journal, 7(2), 8. https://dltv.vic.edu.au/Journal
Gesthuizen, R., & Bass, G. (2020). Pandemic simulations. DLTV Journal, 7(1), 19–20.
Gesthuizen, R., & Chandler, P. (2014). Conceptual understandings of novice programmers. Proceedings of the Australian Computers in Education Conference ACEC2014, 221–230. http://acec2014.acce.edu.au/sites/2014/files/attachments/14%20ACEC%20Computer%20Conceptual%20Understandings.pdf
Gesthuizen, R., Harrison, M., & Latheef, I. (2018). Exploring social regulation in Minecraft. In D. Bourne & L. Cameron (Eds.), Australian Council for Computers in Education 2018 Conference Proceedings (pp. 17–31). Australian Computers in Education ACEC. https://www2.iceaustralia.com/ei/images/ACCE2018/ACCE%202018%20-%20Refereed%20and%20Non%20Refereed%20Proceedings.pdf
Gesthuizen, R. J. (2012). Why build your own PLN? Conference Proceedings of the Australian Computers in Education Conference ACEC2012, 11. acec2012.acce.edu.au/why-build-your-own-professional-learning-network‎
Gesthuizen, R., Kidman, G., Tan, H., Mangao, D., & Macdonald, S. (2020). Stem Inspiration: A phenomenological investigation exploring beyond the solution. In E. Creely, J. Southcott, K. Carabott, & D. Lyons (Eds.), Phenomenological Inquiry in Education (1st ed., pp. 225–242). Routledge. https://doi.org/10.4324/9780429285646-15
Gesthuizen, R., & Rablin, A. (2014). Tweeching: learning that is personal and social. Conference Proceedings of the Australian Computers in Education Conference ACEC2014, 211–222. http://www.worldcat.org/oclc/933603620
Hanewald, R., & Gesthuizen, R. (2009). Sustainability in online communities of practice: the case study of a group of Secondary School Educators in Victoria. Australian Journal of Teacher Education, 34(5), 26–42. http://dro.deakin.edu.au/view/DU:30024055
Hardin, K. (2009, August). Harnessing the power of the network. Learning & Leading with Technology, 37(1), 47. Gale Academic Onefile. link.gale.com/apps/doc/A205984839/AONE?u=monash&sid=bookmark-AONE&xid=defde9f5
Harrison, M., & Gesthuizen, R. (2019). Shared regulatory planning in Minecraft. In A. Tatnall (Ed.), Encyclopedia of Education and Information Technologies (pp. 1–14). Springer International Publishing. https://doi.org/10.1007/978-3-319-60013-0_138-1
Kidman, G., Gesthuizen, R., Tan, H., & Dielenberg, H. (2023). An entrepreneurial STEM teaching framework: integrating business and STEM education. In S. Kaya-Capocci & E. Peters-Burton (Eds.), Enhancing Entrepreneurial Mindsets Through STEM Education (Vol. 15, pp. 93–113). Springer International Publishing. https://doi.org/10.1007/978-3-031-17816-0_5
Kidman, G., Mangao, D. D., Tan, H., Gesthuizen, R., Macdonald, S., & Sinniah, D. N. (2022). SEAMEO STEM Planning and Design Learning (PaDL) framework: towards 21st century skills and design thinking. SEAMEO RECSAM. http://www.recsam.edu.my/index.php/our-resources/in-house-publication/recsam-publication
Rablin, A., & Gesthuizen, R. (2013). Hanging out to build our own learning network. Australian Educational Computing, 28(1), 29–45. http://acce.edu.au/sites/acce.edu.au/files/pj/journal/AEC28(1)_2.pdf