video games and academia
Recently Added Items
| Time passages : collective memory and American popular culture |
cstabile |
Jul 10, 2014 4:35:33 PM |
| Time passages : collective memory and American popular culture |
cstabile |
Jul 10, 2014 4:34:47 PM |
| Time passages : collective memory and American popular culture |
cstabile |
Jul 10, 2014 4:31:25 PM |
| Antisemitism in America |
cstabile |
Jul 9, 2014 7:01:55 PM |
| Biomechanics: Barefoot running strikes back |
anniezk |
Dec 6, 2011 10:07:07 AM |
| From tree house to barracks: The social life of guilds in World of Warcraft |
anniezk |
Dec 6, 2011 10:06:49 AM |
| The life and death of online gaming communities: a look at guilds in world of warcraft |
anniezk |
Dec 6, 2011 10:06:40 AM |
| The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change |
anniezk |
Dec 6, 2011 10:06:48 AM |
| Ogre to slay? Outsource it to Chinese |
anniezk |
Dec 6, 2011 10:06:58 AM |
| Gamers' Lifecycle and Narrative Structure: The Comparison of Online Gamers' Experiences in the Legend of Mir II and World of Warcraft. |
anniezk |
Dec 6, 2011 10:06:44 AM |
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