Math game design
Recently Added Items
| “Games are made for fun”: Lessons on the effects of concept maps in the classroom use of computer games |
MariaDroujkova |
Dec 15, 2010 1:23:34 PM |
| Genetic epistemology |
MariaDroujkova |
Feb 16, 2010 4:23:48 AM |
| Game theory: Analysis of conflict |
MariaDroujkova |
Feb 16, 2010 4:21:02 AM |
| Growth in mathematical understanding: How can we characterize it and how can we represent it? |
MariaDroujkova |
Feb 16, 2010 3:55:36 AM |
| Thought and language |
MariaDroujkova |
Feb 16, 2010 3:54:12 AM |
| Games and simulations in online learning: Research and development frameworks |
MariaDroujkova |
Feb 16, 2010 2:19:39 AM |
| Good video games and good learning: Collected essays on video games, learning and literacy |
MariaDroujkova |
Feb 16, 2010 2:18:36 AM |
| What video games have to teach us about learning and literacy |
MariaDroujkova |
Feb 16, 2010 2:11:21 AM |
| What makes things fun to learn? Heuristics for designing instructional computer games |
MariaDroujkova |
Feb 16, 2010 2:05:59 AM |
| Repeated games and reputations: Long-run relationships |
MariaDroujkova |
Feb 16, 2010 2:21:21 AM |
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