
Christian Graf : Curriculum Vitae
About me
For a Curriculum Vitae in English see Christian's LinkedIn Profile.
Publications Related to PhD work
Graf, C. (2008a). From Interaction between Language and Visual Representations to the Interaction between Language and Haptic Representations. Workshop Presentation presented at the Workshop on the Interaction of Vision and Language in Cross-Modal Comprehension, CINACS Summer School 2008 (8.-12.9.), Hamburg.
Graf, C. (2008b). You-are-here Maps For The Blind: First Experiments in Cognitive Design of Non-visual Spatial Representations. In Tagungsband der 9.Fachtagung der Gesellschaft für Kognitionswissenschaft KogWis (p. 73). Dresden.
Graf, C. (2008c, September). Design Concepts for Tactile Maps to Support Visually Impaired Persons. Doctoral Colloquium presented at the Doctoral Colloquium. Spatial Cognition 2008, Freiburg / Breisgau, Germany.
Graf, C. (2009, July). Towards Design Recommendations for Tactile Maps: Experiments about Locating Positions in Tactile Maps. Invited Talk presented at the Forschungskolloquium, Center for Cognitive Science, University of Freiburg.
Graf, C. (2010a). The Cognitive-Adequate Construction of Tactile Maps: First Results. In J. Haack, H. Wiese, A. Abraham, & C. Chiarcos (Eds.), Proceedings of KogWis 2010, 10th Biannual Meeting of the German Society for Cognitive Science (Vol. 2, p. 203). Potsdam: Universitätsverlag Potsdam.
Graf, C. (2010b). The construction of cognitively-adequate tactile maps. Poster Presentation presented at the Poster Presentations, Mount Hood.
Graf, C. (2010c). Towards Cognitively Adequate Tactile Maps. In J. Haack, H. Wiese, A. Abraham, & C. Chiarcos (Eds.), Proceedings of KogWis 2010, 10th Biannual Meeting of the German Society for Cognitive Science (Vol. 2, p. 64). Potsdam: Universitätsverlag Potsdam.
Graf, C. (2010d). Verbally Annotated Tactile Maps: Challenges and Approaches. In Spatial Cognition VII (Vol. 6222, pp. 303–318). Mt. Hood / Portland, Oregon: Springer. Retrieved from http://www.springerlink.com/content/q15018005r018602/
Graf, C. (2013, September). Haptomai - an online service for customizable tactile maps. Conference presentation, Birmingham, UK.
Graf, C., Giudice, N. A., & Schmid, F. (Eds.). (2012). Spatial Knowledge Acquisition with Limited Information Displays (SKALID 2012), Proceedings (Vol. 888). Bad Seeon, Germany: CEUR Workshop Proceedings. Retrieved from urn:nbn:de:0074-888-1
Graf, C., & Schmid, F. (2010). From Visual Schematic to Tactile Schematic Maps. In S. C. Hirtle, A. Klippel, & F. Schmid (Eds.), Workshop You Are Here 2: 2nd Workshop on Spatial Awareness and Geographic Knowledge Acquisition with Small Mobile Devices, Proceedings (pp. 15–28). Mt. Hood / Portland, Oregon. Retrieved from http://maps4vips.info/Publications/SC2010_WorkshopPaper.pdf
Habel, C., & Graf, C. (2008). Towards Audio-tactile You-are-here Maps: Navigation Aids for Visually Impaired People. In Workshop Proceedings “You-Are-Here-Maps”, Spatial Cognition 2008 (pp. 1–10). Freiburg / Breisgau, Germany: University of Freiburg.
An up-to-date and complete list of publications related to my PhD project (2008-2013) can be found at the project site. Have a look at the Project's YouTube favourites, the Project's Google Book Shelf , My CiteULike reference collection, My Amazon Wishlist , and the Project's Delicious bookmarks.
Publications related to previous work
The following list of publications relates to work done between 2004 and 2007 in the context of human computer interfaces (some in German)
Doerr, J., Kerkow, D., Landmann, D., Graf, C., Denger, C., & Hoffmann, A. (2008). Supporting requirements engineering for medical products: early consideration of user-perceived quality. In Proceedings of the 30th international conference on Software engineering (pp. 639–648). Leipzig, Germany: ACM. Retrieved from http://portal.acm.org/citation.cfm?doid=1368088.1368177
Graf, C. (2004). Digital Characters in the Real World - A review of embodied agents and augmented reality (Studienarbeit). Magdeburg: Universität Magdeburg, Institut für Simulation und Grafik. Retrieved from http://career.maps4vips.info/Publications/Graf2004_Digital_Characters_in_the_Real_World.pdf
Graf, C. (2005). Projekt Demo-Koffer: Visualisierung emotionaler Zustände bei der Mensch-Computer-Interaktion (Praktikumsbericht). Rostock: Fraunhofer-Institut für Graphische Datenverarbeitung, Institutsteil Rostock. Retrieved from http://chrille.maps4vips.info/Archiv/FIN/Praktika/IGD2004/Praktikumsbericht.pdf
Graf, C. (2006). EmoControl: Ein Framework zur Steuerung affektiver Systeme. Diplomarbeit (Diplomarbeit). Universität Magdeburg, Institut für Simulation und Grafik, Magdeburg. Retrieved from http://career.maps4vips.info/Publications/Graf2006_Emotionen_in_der_Mensch-Maschine-Interaktion.pdf
Graf, C. (2007, July). A Requirements Engineering Perspective to Repositories for Interaction Patterns. Position Paper for EuroPLOP 2007 presented at the Focus Group “Pattern Repositories,” Kloster Bad Irrsee. Retrieved from http://career.maps4vips.info/Publications/Graf2007_RequirementsPerspectiveToPatternRepositories.pdf
Graf, C. (2008). Digital Characters as Affective Interfaces. In R. Beale, E. Crane, L. Axelrod, G. Blyth, & C. Peter (Eds.), Emotion in HCI. Joint Proceedings of the 2005, 2006, and 2007 International Workshops (p. 34). Fraunhofer IRB Verlag Stuttgart. Retrieved from http://career.maps4vips.info/Publications/Graf2005_DigitalCharactersAsAffectiveInterfaces.pdf
Graf, C., Niebuhr, S., & Kohler, K. (2008). Enhancing Business Software through Fun-of-Use. A Pattern-based Approach. In Emotion in HCI. Joint Proceedings of the 2005, 2006, and 2007 International Workshops (pp. 101–109). Stuttgart: Fraunhofer IRB Verlag. Retrieved from http://career.maps4vips.info/Publications/GrafNiebuhrKohler2006_FunOfUse_Final.pdf
Graf, C., & Oertel, K. (2006). Motivation in der Interaktion - Ansätze zur Emotionserkennung und -expression. In Game-Based-Learning. Beiträge des Preconference Workshops der 3. Deutsche E-Learning Fachtagung Informatikum (pp. 101–109). Stuttgart: Fraunhofer IRB Verlag.
Kerkow, D., & Graf, C. (2007). KREA-FUN: Systematic Creativity for Enjoyable Software Applications. In Design principles for software that engages its users. Interact 2007. Rio de Janeiro. Retrieved from http://www.patternforge.net/wiki/images/5/50/Graf.pdf
Kerkow, D., Klöckner, K., Kohler, K., Nass, C., Niebuhr, S., & Graf, C. (2010). KREA-FUN: UX for Business Applications (IESE-Report No. 033.10/E) (p. 43). Kaiserslautern: Fraunhofer-Institut für Experimentelles Software-Engineering.
Mukasa, K., & Graf, C. (2008). Towards a natural interaction concept for SUI in AAL. In Proceedings of the First International Workshop on Intelligent User Interfaces for Ambient Assisted Living (IUI4AAL) 2008 (pp. 111–121). Stuttgart: Fraunhofer IRB Verlag. Retrieved from http://career.maps4vips.info/Publications/MukasaGraf2008_SUI4AAL_Paper.pdf
Niebuhr, S., Graf, C., Klöckner, K., Baldi, F., & Kohler, K. (2007). Gewusst wie: Positives Nutzererleben mit ernsthafter Software. In Prospektive Gestaltung von Mensch-Technik-Interaktion (pp. 122–123). Berlin.

Upgrade Storage