Online Game Interactivity Theory

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Affective Computing nevdull Jun 23, 2012 10:15:37 PM
Online Game Interactivity Theory nevdull Jun 23, 2012 10:15:24 PM

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Researching and crafting online interactive fiction games, typically of the text-based kind (MUD/MOO) but can include graphical games (MMOs). Trying to understand how to create effective interactivity scenes, manage large-scale complexity from indepth interactivity, and the creation of stand-out NPCs through affective reasoning and other methods.

  • Owner: nevdull
  • Registered: 2012-06-23
  • Type: Public
  • Membership: Open

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