Living and Learning with New Media: Summary of Findings from the Digital Youth Project

Item Type Report
Author Mizuko Ito
Author Heather Horst
Author Matteo Bittanti
Author danah boyd
Author Becky Herr-Stephenson
Author Patricia G. Lange,
Author C.J. Pascoe
Author Laura Robinson
Place Cambridge, Mass.
Pages 53
Date Nov 2008
Series Title The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
Institution The MIT Press
Abstract Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today’s youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. This white paper summarizes the results of a three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, examining young people’s participation in the new media ecology. It represents a condensed version of a longer treatment of the project findings.i The study was motivated by two primary research questions: How are new media be- ing integrated into youth practices and agendas? How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
Title Living and Learning with New Media: Summary of Findings from the Digital Youth Project
Date Added 2010-01-21 00:00
Date Modified 2010-01-21 00:06

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